Squishyfamily New Years Party 2026

For new years 2026 we’re hosting a fully prerecorded event being held in a new revision of the Aura Grove we’re making for this party!

We’re building a small team working together putting together lights, visuals, lyric videos and whatever other creative ideas you have for this special pre-recorded New Years Event!

About the world:

Aura Grove is the squishyfamily’s party world, a bioluminecent forest with a large tree that turns into a stage.
There is a handful of areas around the floating island with different games to play.
Made in collaboration between me(Squishy) and my good friends Bwibble and Sapphire.
For the new years party we’re working on a brand new updated version!
There will be some new years specific stuff, like fireworks, but we’re also looking to add more cozy areas and other small touches.

Key info:

The event is centered around midnight in EU and in the US.

We’re primarily looking for VJs and LDs rn, but feel free to reach out if you want to DJ as well!
We might be able to squeeze a few more in, and if not there is more events upcoming!

The event is likely going to have one public and one group+ instance

I’m trying to make this event as collaborative as possible, so you don’t have to take responsibility for a full set if you don’t want to! Just want to do certain parts of compositing? Love shooting videos in VR? Don’t really do visuals, but know one hell of a dancer? do lights and wanna do an insane laser show for that one song? Go ham!We still need you! (really! small contributions are still contributions!)

If you have another skillset than these outlined here and think you could contribute elsewhere, don’t hesitate to reach out to Squishy! (join the discord!)

You want to help out? We’re collaborating in the discord!
Link to a private test world is also available there.
The techincal details is likely more updated there as well, as we’re working on things still.

For DJs

You’ll be the main person in charge of your own set, so that if anyone has broader questions they ask you. (you can delegate this to someone else if you want/need)
The goal is for you to have a setlist and/or an early version of your set available soon™, so that the video and light people can get to work! There is a sheet for you to put the setlist into where you can also add notes for the others in what you’d like for a song “I want every zoom to have a laser pls
You’re more than encouraged to take as much creative control as you’d like, but even if you set yourself as responsible for the video, don’t hesitate to ask for collaborators so you can make it even better! (you’re also free to just let others go ham on your set ofc)

Technical

– Since we want to do a hologram of you, when you’re finished with your set, we should capture a recording of you performing the set. If you want to record this yourself reach out to squishy for technical details of this recording, otherwise we’ll do the recording for you, you just perform :3

– The final product should be an audio or video file of your finished set.

– Setlists and WIP recordings are super helpful if you can share early!

For VJs

We’re looking for one person responsible for a video being finished and rendered out for each set, but that doesn’t mean you have to do it all yourself! Please do collaborate with others!
To claim responsibility for a set, see the document linked in the discord.
If you don’t feel like taking a whole set or just want to learn and contribute, feel free to reach out to the people in charge of sets(or squishy) and collaborate with either taking sections, songs or just helping out with video capture or cool visuals! (or anything else you can think of that would be cool!)

Technical:

Here is the UV and the Mask. Beware that this might change, so check with squishy before finalizing you stuff.
(we might need to make the gridnode larger, and we’re adding the hologram areas)

– Test world is linked in the discord!

– Squishy can help transforming a basic 16:9 video to be usable on there, but its way cooler if its actually made for the screens! Experiment and have fun!

– Let squishy know if you need to borrow a temporary VRCDN key for testing

– Let squishy know if you need a file drop link to share larger files with others

– The final product should be a rendered video matched to the set provided by the DJ

For LDs

For LDs

I’m looking for one person responsible for each set’s lighting, but feel free to let others take sections of it!
If you don’t feel like taking a whole set or just want to learn and contribute, feel free to grab a song from the setlist and let whoever is in charge of it know that you’d like to try!
(this might be a bit more hard to integrate seamlessly, so remember to communicate well here!)
Whenever we start getting the setlists you can just pick whatever set inspires you and start working, just set yourself as responsible in the sheet linked in the discord

Technical:

– Some more fixtures are planned to be added to the world, like fireworks and theme colour control.

– Let squishy know if you need a file drop link to share larger files with others

– The final product should be a recording of your gridnode on a black screen. (I think)(if you have good ideas/alternatives here let squishy know!)

– Let squishy know if you need to borrow a temporary VRCDN key for testing

Fixtures:

Patch sheet

This is the current patch list! Double check the discord for downloads and more recent updates. Are the fireworks here yet?

Patch Sheet
Fixture IDModelMode‘DMX AddressComment
1VRSL Moving Head13-CH (13-Channel)‘1.001Circle overhead 1
2VRSL Moving Head13-CH (13-Channel)‘1.014Circle overhead 2
3VRSL Moving Head13-CH (13-Channel)‘1.027Circle overhead 3
4VRSL Moving Head13-CH (13-Channel)‘1.040Circle overhead 4
5VRSL Moving Head13-CH (13-Channel)‘1.053Circle overhead 5
6VRSL Moving Head13-CH (13-Channel)‘1.066Circle overhead 6
7VRSL Moving Head13-CH (13-Channel)‘1.079Circle overhead 7
8VRSL Moving Head13-CH (13-Channel)‘1.092Circle overhead 8
9VRSL Moving Head13-CH (13-Channel)‘1.105Circle overhead 9
10VRSL Moving Head13-CH (13-Channel)‘1.118Circle overhead 10
11VRSL Moving Head13-CH (13-Channel)‘1.131Circle overhead 11
12VRSL Moving Head13-CH (13-Channel)‘1.144Circle overhead 12
13VRSL Moving Head13-CH (13-Channel)‘1.157Left Leaf 1
14VRSL Moving Head13-CH (13-Channel)‘1.170Left Leaf 2
15VRSL Moving Head13-CH (13-Channel)‘1.183Left Leaf 3
16VRSL Moving Head13-CH (13-Channel)‘1.196Left Leaf 4
17VRSL Moving Head13-CH (13-Channel)‘1.209Left Leaf 5
18VRSL Moving Head13-CH (13-Channel)‘1.222Left Leaf 6
19VRSL Moving Head13-CH (13-Channel)‘1.235Left Leaf 7
20VRSL Moving Head13-CH (13-Channel)‘1.248Left Leaf 8
21VRSL Moving Head13-CH (13-Channel)‘1.261Left Leaf 9
22VRSL Moving Head13-CH (13-Channel)‘1.274Left Leaf 10
23VRSL Moving Head13-CH (13-Channel)‘1.287Left Leaf 11
24VRSL Moving Head13-CH (13-Channel)‘1.300Left Leaf 12
25VRSL Moving Head13-CH (13-Channel)‘1.313Left Leaf 13
26VRSL Moving Head13-CH (13-Channel)‘1.326Left Leaf 14
27VRSL Moving Head13-CH (13-Channel)‘1.339Right Leaf 1
28VRSL Moving Head13-CH (13-Channel)‘1.352Right Leaf 2
29VRSL Moving Head13-CH (13-Channel)‘1.365Right Leaf 3
30VRSL Moving Head13-CH (13-Channel)‘1.378Right Leaf 4
31VRSL Moving Head13-CH (13-Channel)‘1.391Right Leaf 5
32VRSL Moving Head13-CH (13-Channel)‘1.404Right Leaf 6
33VRSL Moving Head13-CH (13-Channel)‘1.417Right Leaf 7
34VRSL Moving Head13-CH (13-Channel)‘1.430Right Leaf 8
35VRSL Moving Head13-CH (13-Channel)‘1.443Right Leaf 9
36VRSL Moving Head13-CH (13-Channel)‘1.456Right Leaf 10
37VRSL Moving Head13-CH (13-Channel)‘1.469Right Leaf 11
38VRSL Moving Head13-CH (13-Channel)‘1.482Right Leaf 12
39VRSL Moving Head13-CH (13-Channel)‘1.495Right Leaf 13
40VRSL Moving Head13-CH (13-Channel)‘2.001Right Leaf 14
41VRSL Moving Head13-CH (13-Channel)‘2.014Tree Opening 1
42VRSL Moving Head13-CH (13-Channel)‘2.027Tree Opening 2
43VRSL Moving Head13-CH (13-Channel)‘2.040Tree Opening 3
44VRSL Moving Head13-CH (13-Channel)‘2.053Tree Opening 4
45VRSL Moving Head13-CH (13-Channel)‘2.066Tree Opening 5
46VRSL Moving Head13-CH (13-Channel)‘2.079Tree Opening 6
47VRSL Moving Head13-CH (13-Channel)‘2.092Tree Opening 7
48VRSL Moving Head13-CH (13-Channel)‘2.105Tree Opening 8
49VRSL Moving Head13-CH (13-Channel)‘2.118Tree Opening 9
50VRSL Moving Head13-CH (13-Channel)‘2.131Tree Top 1
51VRSL Moving Head13-CH (13-Channel)‘2.144Tree Top 2
52VRSL Moving Head13-CH (13-Channel)‘2.157Tree Top 3
53VRSL Moving Head13-CH (13-Channel)‘2.170Tree Top 4
54VRSL Moving Head13-CH (13-Channel)‘2.183Tree Top 5
55VRSL Moving Head13-CH (13-Channel)‘2.196On Stage 1
56VRSL Moving Head13-CH (13-Channel)‘2.209On Stage 2
57VRSL Moving Head13-CH (13-Channel)‘2.222On Stage 3
58VRSL Moving Head13-CH (13-Channel)‘2.235On Stage 4
59VRSL LED Bar15-CH (15-Channel)‘2.248Floating Lights Stage 1
60VRSL LED Bar15-CH (15-Channel)‘2.263Floating Lights Stage 2
61VRSL LED Bar15-CH (15-Channel)‘2.278Floating Lights Stage 3
62VRSL LED Bar15-CH (15-Channel)‘2.293Floating Lights Stage 4
63VRSL LED Bar15-CH (15-Channel)‘2.308Floating Lights Stage 5
64VRSL LED Bar15-CH (15-Channel)‘2.323Floating Lights Stage 6
65VRSL LED Bar15-CH (15-Channel)‘2.338Floating Lights Stage 7
66VRSL LED Bar15-CH (15-Channel)‘2.353Floating Lights Stage 8
67VRSL LED Bar15-CH (15-Channel)‘2.368Floating Lights Stage 9
68VRSL LED Bar15-CH (15-Channel)‘2.383Floating Lights Stage 10
69VRSL LED Bar15-CH (15-Channel)‘2.398Floating Lights Stage 11
70VRSL LED Bar15-CH (15-Channel)‘2.413Floating Lights Stage 12
71VRSL Blinder5-CH (5-Channel)‘2.428Circle on the trees around the dancefloor 1
72VRSL Blinder5-CH (5-Channel)‘2.433Circle on the trees around the dancefloor 2
73VRSL Blinder5-CH (5-Channel)‘2.438Circle on the trees around the dancefloor 3
74VRSL Blinder5-CH (5-Channel)‘2.443Circle on the trees around the dancefloor 4
75VRSL Blinder5-CH (5-Channel)‘2.448Circle on the trees around the dancefloor 5
76VRSL Blinder5-CH (5-Channel)‘2.453Circle on the trees around the dancefloor 6
77VRSL Blinder5-CH (5-Channel)‘2.458Circle on the trees around the dancefloor 7
78VRSL Blinder5-CH (5-Channel)‘2.463Circle on the trees around the dancefloor 8
79VRSL Blinder5-CH (5-Channel)‘2.468Stage spotlight(invisible)
80VRSL 6×4 LED Block5-CH (5-Channel)‘2.473Tree opening led 1
81VRSL 6×4 LED Block5-CH (5-Channel)‘2.478Tree opening led 2
82VRSL 6×4 LED Block5-CH (5-Channel)‘2.483Tree opening led 3
83VRSL 6×4 LED Block5-CH (5-Channel)‘2.488Tree opening led 4
84VRSL 6×4 LED Block5-CH (5-Channel)‘2.493Tree opening led 5
85VRSL 6×4 LED Block5-CH (5-Channel)‘2.498Tree opening led 6
86VRSL 6×4 LED Block5-CH (5-Channel)‘2.503Tree opening led 7
87VRSL 6×4 LED Block5-CH (5-Channel)‘2.508Tree opening led 8
88VRSL 6×4 LED Block5-CH (5-Channel)‘3.001Tree opening led 9
89TS Laser V331-CH(31 Channel)‘3.006Laser Left Leaf 1
90TS Laser V331-CH(31 Channel)‘3.037Laser Left Leaf 2
91TS Laser V331-CH(31 Channel)‘3.068Laser Left Leaf 3
92TS Laser V331-CH(31 Channel)‘3.099Laser Left Leaf 4
93TS Laser V331-CH(31 Channel)‘3.130Laser Opening 1
94TS Laser V331-CH(31 Channel)‘3.161Laser Opening 2
95TS Laser V331-CH(31 Channel)‘3.192Laser Opening 3
96TS Laser V331-CH(31 Channel)‘3.223Laser Opening 4
97TS Laser V331-CH(31 Channel)‘3.254Laser Right Leaf 1
98TS Laser V331-CH(31 Channel)‘3.285Laser Right Leaf 2
99TS Laser V331-CH(31 Channel)‘3.316Laser Right Leaf 3
100TS Laser V331-CH(31 Channel)‘3.347Laser Right Leaf 4
101TS Laser V331-CH(31 Channel)‘3.378Laser Floor 1
102TS Laser V331-CH(31 Channel)‘3.409Laser Floor 2
103Aura Grove 14-CH (4-Channel)‘3.440Floating Lights Stage
104Aura Grove 22-CH (2-Channel)‘3.444Leaves/Screens

This is the current patch list! Double check the discord for downloads and more recent updates.
The main stage should be done, but we’re planning to add some control over the audiolink colours and fireworks for example as well!

Expand this for the full list. Exel/google docs download in the discord server

Custom fixture 1, The LED matrix bars hovering on stage

Address 0(1.486): Forward/backwards adjustment 0-255
Address 1(1.487): Down/up/tilt 0-127 cotrols height, from 128-255 it transitions into a tilted mode
Address 2(1.488): Scale 0-255
Address 3(1.489): Shape, transitions between zigzag at 0, circle at 128, default shape at 256, and giving the tree eyebrows at 512.

Adding 0 and 1 as pan and tilt makes for a fairly intuitive control of the position, and I’ve added the other 2 to beam controls so I have easy access to sliders for them

My fixture profile: (dmxcontrol3)

<?xml version="1.0" encoding="utf-8"?>
<device type="DMXDevice" dmxaddresscount="4" dmxcversion="3" ddfversion="0.3">
  <information>
    <model>Aura Grove 1</model>
    <vendor>Squishyfamily</vendor>
    <author>Squishy</author>
    <mode>4 channel</mode>
    <comment>u cute</comment>
  </information>
  <functions>
      <position>
      <pan name="forward" dmxchannel="0">
        <range range="360"/>
      </pan>
      <tilt name="up" dmxchannel="1">
        <range range="360"/>
      </tilt>
    </position>
    <zoom name="size" dmxchannel="2" defaultval="0">
      <range mindmx="0" maxdmx="255" minval="0" maxval="200" type="linear"/>
    </zoom>
    <iris name="shape" dmxchannel="3" defaultval="50">
      <range mindmx="0" maxdmx="255" minval="1" maxval="100"/>
    </iris>
  </functions>
</device>

Custom fixture 2, leaves around the stage

Address 0(1.486): Forward/backwards adjustment 0-255
Address 1(1.487): Down/up/tilt 0-127 cotrols height, from 128-255 it transitions into a tilted mode Address 2(1.488): Scale 0-255
Address 3(1.489): Shape, transitions between zigzag at 0, circle at 128, default shape at 256, and giving the tree eyebrows at 512. >:3

Adding 0 and 1 as pan and tilt makes for a fairly intuitive control of the position, and I’ve added the other 2 to beam controls so I have easy access to sliders for them

My fixture profile:(dmxcontrol 3)

<?xml version="1.0" encoding="utf-8"?>
<device type="DMXDevice" dmxaddresscount="2" dmxcversion="3" ddfversion="0.1">
  <information>
    <model>Aura Grove 2</model>
    <vendor>Squishyfamily</vendor>
    <author>Squishy</author>
    <mode>2 channel</mode>
    <comment>u cute</comment>
  </information>
  <functions>
      <position>
      <pan name="inout" dmxchannel="0">
        <range range="360"/>
      </pan>
      <tilt name="updn" dmxchannel="1">
        <range range="360"/>
      </tilt>
    </position>
  </functions>
</device>

Do you want to help out? We’re collaborating in the discord!